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Tuesday 27 February 2018

Game 149: Vyros2 vs Mohsar


Game 149 – Vs Start Chalk – Circle Orboros – 24/02/18

My list:
Vryos, Incissar of the Dawnguard (Forges of War)
-Sylys Wyshnaylrr, The Seeker
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Griffon
-Aspis
-Aspis
-Imperatus
Arcanist Mechanik
Arcanist Mechanik
Arcanist Mechanik
House Shyeel Artificer
Lanyssa Ryssyl, Nyss Sorceress
House Shyeel Arcanists
House Shyeel Arcanists

His List:
Mohsar the Desertwalker (The Bones of Orboros)
-Druid Wilder
-Wold Guardian
-Woldwarden
-Woldwyrd
-Woldwyrd
-Woldwyrd
Celestial Fulcrum
Blackclad Stoneshaper
Blackclad Stoneshaper
Gallows Grove
Gallows Grove
Shifting Stones
Shifting Stones
-Stone Keeper
Sentry Stone & Mannikins
Sentry Stone & Mannikins
Bog Trogg Mistspeaker

Round 2 of the Sheffield Steamroller saw me up against Stuart Chalk running one of my favourite casters in the game, Mohsar the Desertwalker, in an interesting Bones of Orboros list. Lots of shooting in the list with a couple of hard hitters to back it up, with Mohsar’s tricks adding to it. A Vyros2 drop all day long, Stuart won the roll to go first and got moving.

Mohsar puts up Sun Hammer on himself and Mirage onto the Guardian to help out it’s threat range before all his forces run or teleport up the table, Riling to allow both Mohsar and the Fulcrum to be fully fuelled next turn. A couple of Pillars of Salt are put out to stop the relatively minor amount of shooting in my army.

With Synergy up on Vyros I have to be a bit careful of the Woldwyrds, so opt to stay safe behind a cloud, casting Deceleration and protecting with a few Shield Guards. The rest of my forces run up, with the support sufficiently far back to protect them from Electro-Leaps and Mannikin Sprays.



The circle gunline opens up into my warjacks, and Stuart learns just how ineffective POW10/12 shooting is into Vyros’ battlegroup. One Griffon is Stationary and reduced to about half boxes, and a few other bits of damage are scattered around, but in general my army is in pretty good shape. Mohsar puts out 4 Pillars to make my life difficult and sits at the back of the zone camping nothing.



The Stationary Griffon shakes, and a quick measurement confirms that he is in range of Mohsar, so I’m on for the assassination. An Aspis breaks both relevant Pillars, before the other 3 left Griffons take out Mannikins to build Synergy. Arcanists fuel and Concentrated Power the Griffon, with one doing a Repair to make sure a lucky Sun Hammer roll can’t take out the Halberd. The Griffon charges in through the forest, and kills Mohsar with one shot.



VICTORY

Stuart was in a really bad matchup here and the mispositioning of Mohsar (he forgot about Bird’s Eye) only really sped up how the game would realistically have gone. If not going for the assassination I think I could have taken out both Wyrds on the right as well as the Guardian, and coming back from that would have been very difficult. Nice to get on the board for the event and hopefully I can push on from here.

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